| I
began writing the feature-length script for Devils Are Dreaming
in 2001 with the express purpose of directing and producing it as an independent
DV feature on a shoestring budget. It would be my first feature film as
a director, writer, producer, etc. My partner Ryan Ingrasin and I had
a good amount of production experience in film, theatre and TV and were
confident we could piece together a team of friends and acquaintances
to work on the project without pay, in addition to finding free equipment,
services and locations in the spirit of true independent film making.
In
the end we made the entire ninety-six minute feature for a total of $21,000
(all digital, no film transfer) and managed to make it look, sound and
feel like we spent much, much more.
What
follows is a brief description of how we went about putting our resources
in order, along with some fun anecdotes and a few pieces of luck we encountered
on the way:
PRE-PRODUCTION
Our
initial step was to enlist a number of old friends to help us piece together
the necessary elements in Southern California where we would shoot as
well as in New York where our company is based. We then produced a business
plan to find money. But while looking for financing we decided to go ahead
and set shoot dates for the summer of 2002 and, if worse came to worse,
we’d shoot the film as a no-budget DV feature on what remained of
money from my Bar Mitzvah. No kidding. I’d dropped out of college
ten years prior and had never touched the remaining investments initially
intended to help send me through four years of higher education.
We
began weeding things out of the script and budget to get our numbers down
and kept a sharp eye on all expenditures as we went along. Needless to
say, finding financing for a small black comedy about high art, porn and
a thirty-year-old loser caught in between proved next to impossible in
the post-dot-com collapse and post-9/11 climate. So, by Spring 2002 I
started tapping in to the small amount of money my family had invested
back when I had braces and was listening to Duran Duran, forever dashing
my mother’s hopes that I’d one day return to college.
Budget:
Our initial budget for shooting the DV film was around $600,000 since
we waived fees and were aware of certain goods and services we could acquire
for free from the start. As time went on we asked our Production Manager
Andy Portnoy (a friend and Production Manager from Spike TV) to continually
work with us on adjusting the budget as far downward as we could get it
as we carved out what we could. These revised budgets gave us a constant
and realistic look at what still could be done to cut corners until we
were able to realistically bring the budget down to around $20,000 without
totally losing production value altogether. We knew from the beginning
that we wanted to make a raw, interesting psychological film so the miniscule
budget didn’t daunt us.
Locations:
In all, we needed a total of twenty distinct locations to fulfill what
I’d written and we decided not to pay a dime for any of them. I
had finished high school, started college and worked in theatre in Orange
County and LA so our small production team started revisiting old haunts
and old friends to see what they could do to help. We managed to piece
everything together for free via friends and family, shooting in private
homes, a few local theatres, a synagogue where my father once worked,
a friend’s studio, a friend’s offices, etc. We decided to
steal a couple locations we knew we’d have a hard time getting permission
to shoot at and planned accordingly. The only location for which we paid
was in Brooklyn for a single day of shooting in a studio loft. In the
end we shot at fifteen locations to cover the twenty scripted locations.
Casting:
We began looking at tape on actors after placing ads in Backstage and
putting the word out to our friends in LA. I eventually went to LA twice
and ran our casting sessions myself. I’m a firm believer that the
audition process is intrinsically unfair and creatively stifling, so I
did everything I could to help the actors feel open and comfortable so
they could give it their best shot. We read well over one hundred people
for the three leads, seven supporting and seventeen featured roles. We
held two casting and two callback sessions.
Stephen
Donovan, who we eventually cast as the lead character Joseph, came to
us via friends who’d worked with him before. He showed up at the
audition with open face wounds from a self-caused bicycle accident and
still managed to knock us out with his comic timing and openness. He brought
something totally fresh to the role and it didn’t take long for
us to make up our minds. Other actors came to us through similar means
and through the ads we’d placed in Backstage. Every role but for
that of Cessia (Jessma Evans) and three featured characters was cast in
LA.
We
signed an Experimental Contract with SAG, purchased the necessary insurance,
and began filling roles with truly excellent actors. We did have a couple
last minute dropouts and were still casting right up to the first day
of filming but every role was filled by the time we started shooting.
The
only major casting problem we had concerned a scene that was to take place
on a porn set. It was almost impossible to find people to take part in
nude sex scenes without paying them, especially when these roles had no
dialogue and existed only as marginal characters. We tried to enlist actual
porn actors but money issues made that impossible. Eventually we found
a couple volunteers (including an adventurous crew member, a stripper
acquaintance and a friend of a crew member who was an aging former porn
actor) who agreed to be nude but not to take part in simulated sex on
camera. We decided we’d make up for the loss by finding porn footage
to cut into the scene in Post. In the end our compromise worked well and
even added a level of weirdness to what was always intended to be a bizarre
section of the film.
Crew:
The crew was made up of friends and acquaintances from Southern California
and New York. Many had worked some level of production before; some had
never worked on any production of any kind. A few were given major positions
and were asked to read up on their jobs and to step up to the plate and
do them as best they could. Some were professionals in related fields
that just happened to jive well with what we needed (ie an old high school
friend who had a catering company did our craft service, an old high school
friend who worked construction became a grip/gaffer). Everyone worked
for free and did an amazing job.
Our
DP James Stanek creates show-opens and graphics and is an accomplished
photographer and designer. I went to high school with him and he signed
on to the project the week before we were to start – Devils is his
first feature as a DP. Co-Producer & Coordinator Trace Kirkpatrick
and I used to produce plays together in high school and college. Technical
Director Eric Emken is a tenured stage hand at the Orange County Performing
Arts Center and was a friend from our college days. Our Production Sound
man Paul McGlaughlin had recently graduated from USC and came to us via
a mutual friend. Our grips, gaffers, PA’s, craft service, continuity
supervisors, etc were almost all friends from high school and college.
A few East Coast friends came out for part of the shoot to work and our
New York crew was made up largely from people we knew through Ryan and
my time at MTV.
Equipment:
Being that a few of us were former and current employees of MTV and Spike
TV (then TNN), we started searching for equipment there first. The head
of Spike TV graciously lent us two Sony DSR300 camera packages as well
as equipment to make backups and view our dailies. Their involvement not
only made our film possible on such a minor budget but also assured us
of the best possible quality DV could provide.
Our
lights were lent by a photographer friend who was on sabbatical. Our Technical
Director already owned a jib and a number of smaller grip/gaffer items.
He also hand-built a dolly and we rented a few odds and ends to fill in
minor equipment gaps here and there. Our DP built apple boxes and diffusion
frames and brought along his GL1 for hard to get shots.
Production
sound was recorded via a rented boom package and fed directly into our
sound man’s desk top Protools system on set. The A-list mixers at
Todd AO who handled our Post Sound were amazed at the quality of our sound
and that we’d had the idea and willingness to go straight in to
Protools on set, which is something no one really did.
Licensing:
We had to go after two properties that I wanted to include in the film.
The first was scenes from the play Blood Wedding by Federico Garcia Lorca,
the rights to which are handled by a law firm in Spain. Initially we were
denied the rights but after some pressing, I was allowed to meet with
a representative of the firm in New York who saw that we were serious
about using the play and would treat it with respect. We were granted
the rights and negotiated a minor fee for them.
The
second property was a poem by Jorge Luis Borges. As luck would have it,
I had worked for a writer in a past life and new the agent who also handled
the license on Borges’ work. He granted us rights also for a small
sum.
Scheduling:
I personally broke down the script and developed a tight eighteen day
shoot schedule at fifteen locations. We were taking a risk trying to shoot
so many scenes (some with extras and in moving vehicles) in such a short
amount of time but had to do so in order to convince everyone to take
time off jobs and work for free and to limit the time we were using the
cameras. But we were confident that the two camera set-ups would help
make up for the lack of time and went ahead with the tight schedule.
Storyboarding:
I drew initial sketches but didn’t do all-out storyboards for the
film. The sketches were intended as malleable plans that could change
when we got on to set and served as a backbone instead of a bible. I’m
a firm believer that too much planning kills the creative process just
as a lack of planning kills progress.
Prepping
the Cast:
I spoke with cast members sparingly over the weeks leading to Production.
Some needed more information about their characters then others but I
tried not to fill their heads with too much unnecessary contemplation.
Each actor was cast because they brought something that would enliven
the characters I wrote and they were directed to learn their lines and
then to reword them in front of the camera. I didn’t want any of
the actors getting stuck in the script word for word but to use their
own intuitions about what was important to hit and what could be reworded
on the spot. I would steer them if I thought they were veering too far
or if they needed help but wanted them to adlib here and there and to
have fun. I don’t believe an actor becomes a character but that
a character becomes an actor and therefore can become something real on
camera.
PRODUCTION
We
started shooting in June of 2002 and careened through the ninety-six-page
script, finishing the California shoot in seventeen days (plus a few days
off) and without dropping anything. I returned to New York and began rehearsing
the Blood Wedding scene with Jessma Evans and three other actors. We put
together another crew for one day in New York (our DP flew out), rented
and borrowed some equipment and shot the final day of principal photography
without a hitch.
Our
very first setups were at a stolen location and we were shut down by the
Police just after getting the shots we needed. Apparently someone at the
college location didn’t appreciate the red headed guy dressed only
in a robe and boxers running through campus with a large kitchen knife.
Needless to say we were elated that we’d gotten the shots we needed
and were shut down without a ticket within our first hours of production.
This independent, DIY, indier-than-thou state of mind stayed with us throughout
the entire shoot as we faced more hurdles, a few crazy people, more stolen
locations and one more Police visit (minus the shutdown).
While
we worked long hours, often in unbearable heat and bizarre circumstances,
we were determined to keep a positive and fun atmosphere on the set not
only because everyone was working for free but because I believe that
the creative process must exist on a free and open level in order to discover
anything fresh. Of course we had to stick to the schedule and get things
done but the crew was told specifically to make sure the actors felt comfortable
so they could do their job which is intrinsically at odds with the job
of the crew itself. Actors are there to bare complicated emotions. Crews
are there to adjust lights, etc. The rule of the crew and schedule often
kills off good acting and open creativity and we were determined that
we get the best performances possible above and beyond any technical needs.
In
the end, we had a team of actors and crew members who really got along
like a family and everyone pitched in 110% to finish on time and with
amazing dailies. The excitement on set was palpable even into the final
week when everyone was over-tired, sick of the food and at wit’s
end.
Shooting:
DP Jim Stanek and I were the cameramen on the entire film. We shot most
scenes very quickly with both cameras running on many, but not all, setups.
The use of the two cameras not only saved time but helped enhance the
performances we got by not overworking scenes so that the actors could
hit their emotional stride after just a few takes and we could move on.
Jim
and I would sit down every morning and go over our initial plan which,
as mentioned, served in many cases only as a basis from which to start.
He would go off with the crew and start setting up while I worked with
the actors on a walk-through. We didn’t rehearse scenes. We would
often amend our initial plan in order to work around the comfort of the
actors, freeing them up as much as possible to live within their moments.
I avoided making them hit their marks as much as possible and we often
adjusted on the fly.
We
only shot necessary coverage as planned. Some scenes didn’t need
close-ups so we didn’t shoot them just as some didn’t need
wide shots. If we had time to spare I’d add extra shots here and
there. Jim was invaluable in this respect and often added to my view of
what we needed and how to get it.
Sets
& Props:
Set and prop design was handled by myself along with the aid of our Technical
Director, his wife, and a friend working at a major ad agency who helped
us with our printing needs for free.
Wardrobe,
Hair & Makeup:
Wardrobe, hair and makeup was handled by the actors themselves (with my
input of course) while our Continuity Supervisors (Bonnie Lewis and Trace
Kirkpatrick) monitored their use.
Extras:
We tried casting our extras ahead of time by inviting friends out for
the two scenes in Orange County and one in New York. We put out the word
but had problems with no-shows in OC. Luckily we had some cute girls on
our crew who went out at locations and managed to bring back groups of
people to spend a few hours with us and we adjusted our framing and staging
in order to make things look slightly more crowded as needed. Lessons
learned: 1. Never underestimate the power of a cute girl on your crew,
2. Don’t trust that your friends will show up in droves to be extras
– we should have done more. Thankfully we got by with the enlisted
extras and the New York scene had a good turn-out.
Food:
This was one of our largest production expenses and is of the utmost importance.
We fed people the usual cheap stuff during the day but always tried to
provide a good dinner meal once a day. Our caterer did an amazing job
with the dinners and the daytime stuff was good until about the middle
of the second week where we had a couple revolts and quickly forked out
cash for a couple In-And-Out runs. The cast and crew was willing to eat
cheap but we made the mistake of not changing up the menu often enough.
POST-PRODUCTION
Edit:
We found our Editor Tim Fenoglio via a friend in Denver, CO. Tim was living
there working as a DP, editor and effects guy for Animal Planet and Music
Link. This would be his first feature as an editor and he willingly drove
his desktop system to New York and stayed for five weeks as we edited
in a sublet design studio in the Lower East Side. We covered his travel
and food expenses and he too worked for free, editing on AVID DV Express.
I
logged and organized all 36 hours of two-camera footage and put together
a paper edit before Tim arrived so we could streamline the work. We had
no interns or PA’s to help me but in the end I found it highly beneficial
in that I knew every inch of what we did and did not have as we went into
the edit.
We
did occasional screenings of cuts for friends who hadn’t been involved
in the production and received invaluable feedback. Some of this feedback
led us to shoot a few inserts during Post in order to further define a
couple characters and to create some unscripted graphic transitions between
plot turns. Our openness to ideas in Post allowed us to restructure things
in a way that lead the project to a new and exciting level we hadn’t
necessarily planned in advance.
Tim
and I pounded out cuts until he had to return to Denver for work and I
flew there a few weeks later for our final week of editing in his apartment.
We finished in a total of six weeks of work.
Scoring
& Additional Music:
My girlfriend Dana Ehrlich (also Associate Producer on the film) and Matthew
Bixby (both of the New York punk band Stupid) scored the film at no charge.
I gave them a general idea of what I was looking for knowing what kind
of music they could create mainly with guitar and accordion. I wanted
them to play toward the comedy in most of the film but to be aware of
the tragic nature of some scenes. I didn’t want a small, barely
noticeable score or one that informed the audience too directly about
what they should be feeling, but one that would almost be like another
character in the piece like Joseph’s subconscious was in the room
with him.
They
saw an early cut of the film and then went off to create music for us
in a single night of stream-of-consciousness recording. Most every track
was created on the spot and recorded directly to a four-track. These tracks
had a raw, bizarre personality that fit perfectly within the aesthetic
of the film which was itself raw and bizarre. I decided to use most of
the initial tracks as recorded, resisting the musicians’ instincts
toward refining them. We did add a few elements here and there such as
bass and drum tracks (performed by the other members of Stupid Ben Hoyumpa
and Byrd) and mixed and cut them as needed (mixed by Byrd). Strangely,
there were a couple instances where a chosen track fit perfectly into
a scene without any cutting.
We
licensed additional music for free from Stupid and Byrd and a track from
the rap duo Young Buck & D-Tay for whom we’d shot a music video
a few years back.
Additonal
Licensing:
Because of the problems we met in Production trying to create the sex
in the porn world Joseph finds himself in we decided to use footage from
actual pornos to suggest, rather blatantly, where he was. We started by
stealing and adjusting footage in the hope that no one would sue us while
trying to find a company to license footage to us for free. Late in Post
our Co-Producer Trace Kirkpatrick tracked down a company called Dusk ‘til
Dawn Productions who agreed to license footage from their series Beach
Bunnies with Big Browneyes for a minor fee. I personally had to log every
inch of that footage (avoiding the Browneyes as I could) and then our
editor replaced the stolen shots while we were color correcting and sent
us the sequences.
Sound
Mix:
Marc Fishman, an old friend from my hometown Denver was, at the time,
a mixer at Todd-AO Studios in Burbank. A seasoned pro, he’d mixed
major films like We Were Soldiers, The Island of Doctor Moreau and countless
other large budget features. He volunteered to sound design and mix the
film for us and used his connections at Todd-AO to get us the mixing stage
for free. I had to take two trips to LA for the ADR and mix because of
scheduling issues at the studio.
It
was a bizarre feeling sitting in a state-of-the-art facility after having
done the rest of our work in people’s homes and with borrowed or
built equipment. The mix brought the film up to an entirely new level.
We were thankful our Production Sound team did such a good job capturing
the sound and that we had the luck of mixing in such a great place with
a badass mixer. The people at Todd-AO were fantastic and hospitable in
spite of our bastard-child status there. And the A-list mix job Marc did
deepened the production value and subconscious of the film to the point
where the mix really was the first place I noticed that the film would
actually work.
Titles
& Credits:
Back in New York, I began playing with ideas for our titles and credits.
Because the film was so raw and so bizarre I decided to do something totally
raw for the credit roll as Stupid’s hard rocking punk song “Red
Sweater” played. I personally wrote by hand every frame of the credits
which I then scanned into Photoshop and adjusted for contrast. These Photoshop
documents were then loaded into a desk top Final Cut system and were edited
by yet another MTV friend in New York. The process took forever but turned
out well.
Color
Correction & Effects:
An expert in the field, our DP James Stanek handled the technical aspects
of completing the color correction and effects for our digital version
of the film on his desk top system. While in LA I sat with Jim as we handled
the color correction and framing for letterboxing. When I returned to
New York Jim continued using effects to make up for some minor mistakes
in production and used Magic Bullet for the film look, the result of which
is an astoundingly good looking movie. While there are still tell-tale
signs of originating on DV (some digital noise, stuttering movement, momentary
synch issue, etc) the look of the film took amazing leaps forward once
the endless hours of digital rendering were complete. We’d embraced
the digital format instead of working against it and managed to create
an original, often striking look for the film.
Mastering:
Once the effects were complete we turned again to our contacts at MTV
where a friend volunteered to master the film on an AVID system there
for free.
Mastering
for Devils Are Dreaming was finished in early 2004. The project
is complete except for a transfer to film which would complete the process
and totally finish the film. Invited guests screenings and screenings
at festivals have been of the all-digital version of the film as of Fall
2004.
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